[Home]
[Course Info]
[Lectures/Readings]
Fundamentals of Computer Graphics:
Animation and Simulation

This page contains lecture slides for CS248B. Lectures for each class will be made available shortly before class.

Lectures
Lecture 1: Introduction
Lecture 2: Particle Systems and ODEs
Lecture 3: Resolving Particle Collisions
Lecture 4: Collision Detection I
Lecture 5: Collision Detection II
Lecture 6: Deformable Models I
Lecture 7: Deformable Models II
Lecture 8: Deformable Models III
Lecture 9: Deformable Collision Processing
Lecture 10: Fluid Animation
Lecture 11: Character Modeling
Lecture 12: Inverse Kinematics
Lecture 13: Keyframe Interpolation
Lecture 14: 3D Orientation
Lecture 15: Rigid Body Simulation
Lecture 16: Constrained Rigid Body Systems
Lecture 17: Physics-based Animation
Lecture 18: Reinforcement Learning